shokoninio asked: I was wondering if you could tell me, How do your poses with height adjustment? Do you scale the entire sim in the blender/milkshape or in parts (legs, arms and trunk/body )? (if it is a secret, I may understand it xD) by the way, I love your poses and every one of your boys! :3
It’s not XD, in fact…I shall publish this. Popular as height sliders are lately, the more that people know how to make height adjusted poses, the better. :D
First you need to start off by figuring out how height different the two sims you’d like to pose are…
I’ll use a random example;

Dem’s about a head taller than Bell, so we’re going to open up Blender, with this in mind.

Open your a2a rig as usual.

Now depending on which rig needs to be tallest, the male in this case for Demitri’s pose, highlight all the joints by pressing A, and then G to MOVE the rig up with the mouse until his head’s about the same height above the lady rig’s head to match our rough estimation.
Now make your pose as is…I made one recently so I’ll just load them real quick as an example.

Now the reason I’m showing this is because there are some other major things people need to be aware of when making poses for heavily built male sims in general.
I really like broad shoulders, so I use the Shoulder Width slider ALOT, and thus, like with their height, they’re completely off scale compared to the rig.
When having two sims hold one another, you clearly want it to be intimate and tight, so the best thing to do is to guesstimate yet again about how small the female sim is compared to the male sim.

In Bell and Demitri’s case, she is incredibly tiny compared to him, in height and overall size. She’s so small, she’s smaller than the average female sim. So at some point in Blender, your rig may look a little like this…

Now as you can probably tell already, these poses in particular will take some testing…but you’ll get it. :)
Now, exporting, there’s one thing that needs to be remembered before you do or you’ll have to close your game and re-export it all over again.

Carefully move your sim back down to the ground, using the same technique we used to get him up off of it. Your pose will look hella weird, but trust me, you need him on the ground.
Now export and test, if you need to make adjustments keep your game open in window mode as a reference, and test it again. It takes practice, but the pay off is well worth the extra effort.
:)
This is how I make mine height adjusted! (All thanks to you, who told me how to do it when I first started, too. :P <3333)